Your selections:
Applying bimanual interaction principles to text input on multi-touch surfaces and tabletops
Exploring frictional surface properties for haptic-based online shopping
- Bamarouf, Yasser A., Smith, Shamus P.
Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletops
- Smith, Shamus P., Burd, Elizabeth L., Ma, Linxiao, Alagha, Iyad, Hatch, Andrew
Developing, evaluating and deploying multi-touch systems
- Smith, Shamus P., Burd, Elizabeth, Rick, Jochen
Gender-based navigation stereotype improves men’s search for a hidden goal
- Rosenthal, Harriet E. S., Norman, Liam, Smith, Shamus P., McGregor, Anthony
Exploring the effectiveness of commercial and custom-built games for cognitive training
- Smith, Shamus P., Stibric, Marina, Smithson, David
Extending building information models into game engines
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Reusing simulated evacuation behaviour in a game engine
- Xi, Mingze, Smith, Shamus P.
Simulating cooperative fire evacuation training in a virtual environment using gaming technology
- Xi, Mingze, Smith, Shamus P.
A meta-analysis of data collection in serious games research
- Smith, Shamus P., Blackmore, Karen, Nesbitt, Keith
Exploring business models for MOOCs in higher education
- Burd, Elizabeth L., Smith, Shamus P., Reisman, Sorel
Exploring the reuse of fire evacuation behaviour in virtual environments
- Xi, Mingze, Smith, Shamus P.
Improving undergraduate soft skills using m-learning and serious games
- Smith, Shamus P., Hickmott, Daniel, Bille, Ross, Burd, Elizabeth, Southgate, Erica, Stephens, Liz
Interdisciplinary opportunities and challenges in creating m-learning apps: two case studies
- Southgate, Erica, Smith, Shamus P., Stephens, Liz, Hickmott, Dan, Bille, Ross
Towards BIM-based educational environments using game engine technology
- Brewer, Graham, Smith, Shamus P., Maund, Kim
Automatic identification of rigidly linked 6DoF sensors
- Fountain, Jake, Smith, Shamus P.
Building apostrophe power: lessons learnt for serious games development
- Hickmott, Daniel, Smith, Shamus P., Bille, Ross, Burd, Elizabeth, Stephens, Liz, Southgate, Erica
Exploring play-learners' analytics in a serious game for literacy improvement
- Smith, Shamus P., Hickmott, Daniel, Southgate, Erica, Bille, Ross, Stephens, Liz
- Southgate, Erica, Smith, Shamus P.
Immersed in the future: a roadmap of existing and emerging technology for career exploration
- Southgate, Erica, Smith, Shamus P., Cheers, Hayden
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